Ho do we set Realworld Scaling for textures in Cinema 4D?
In 3dsmax theirs a checkbox for Realworld Scaling and its useful for architects. example: if you have a wall with wallpaper on it and your client wants the room to be bigger so you scale the wall but the texture gets scaled too. The realworld scaling makes it so if you enlarge the wall it adds more wallpaper and if you shrink it then it removes wallpaper texture but it never changes the scale.