tangent symmetry does not work, i am probably using it wrong.
i select 2 faces and then use ‘‘set topology axis’’ and then set symmetry to tangent,
but i select different faces on eacht side then on some parts.
however i did solve it in another way, but i should be done better.
i created one default pose(which is symmetrical), and import the new pose as
a new layer. i clay on the default pose and then morph to the other pose to see
the result.
which works… but i think it can be done in a better way right?
(the pose is not symmatrical but the character in general is)
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