Is there any way to model realistic sea surface with stormy waves, foam, waterdust etc?
http://img385.imageshack.us/img484/3020/askerikruvazrticonderogwv2.jpg
I can model the 3d plane with some noise applied. Then I need the material (3dsMAX) or shader (MentalRay) with the waves on bump channel, reflection, SSS and so on. But how about foam? Is there any articles, tutorials or forum threads about the sea modeling problem? Any advices will be appreciated!