Hello everyone,
I am trying to set up a facial animation , and as soon as I have the answer to this question, I will send sample of my work. It may be a newbie question but :
- How can I load the morph targets to my morph channels without having them on the scene?The scene gets a little heavy and I tried to hide the targets but it doesn’t seem to me the best solution. What can I do?
Thanks in Advance, Mike