how to get this shader effeckt?


#1

hi
i am trying to figure out this kind a shader effect

i made some experiments with subsurface scattering with maya/mentalray but i cant see the objects on the background.

any suggestions?


#2

Assuming the red lines are separate objects, this could be done easily in vray by reducing refraction glossiness of the case. 0.5-0.6 should do it. I’m sure mental ray would have a similar setting.


#3

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