Hi Raymond, I have been in VFX industry like 3 years, worked in MPC, DNEG, THE MILL, as far as I know.
Since your people animations are more cartoonic people would have rejected you even you might be a best animator there also, most of the time VFX is based upon simulating the real world physics. For Eg) Anticipation, exaggeration etc are more subtle compared to cartoonic animation.
If the animation is happening in the earth then definitely it should follow the gravity 9.8 m/s2, so the point I’m trying to say is the animation should be realistic not cartoonic.
For example, How do you think the Bagheera(Tiger) from Jungle book look so real, the animators had a bunch of hopping, climbing, fighting reference from real world tiger.
To achieve that you had to take realistic video reference, and try to imitate the animation exactly, offcouse you should follow the animation principles but more subtle and realistic especially follow the priciple weight
(which you guys never follow in cartoonic) . If I just bump in Linkedin there are many people posting their animation works using a reference. Research up for those VFX animators in linkedin gather information from them itself, They would give better suggestions.
So all the best to your carrer… 