How to Fix Double Transformation Issues in Maya
solution given turn off inherit transform of offending path and profile
so how do you group ALL the curves the path and profile AND the box final geo and extruded surface and move it ALL without getting a double transform, it would solve mayas biggest problem,
your solution turn off inherit transform on offending parts leaves the curves far from the box, maybe the box is in a city far away, you need the curves in that position as well.
Ask DT: Maya - How to Fix Double Transformation Issues
solution given delete history on extruded surface cable
What both youtubers are ACTUALLY saying is you cannot have parametric history without a double transform in maya, yet other programs do not have a double transform at all…for exactly the same build method and group move.
The whole point is to keep history, add your bevels , solidify extrudes , filleted booleans at the end,
and go back and change ALL the base geo inputs…
the youtubers accept maya has a problem autodesk maya for some reason do not.
its like a counteract double transform attribute is needed to be added on surfaces when used in a group,
this however will not solve instancing with full history, grouped instances, or converting such instances to another object and keeping a seperate full history…
now you see why i go on and on about mayas fundamentally flawed structure…regards its history
i would think every single plugin developer mash, hardmesh, must have come slap bang against this
issue and solved it while autodesk refuses to.