Hi all, is it possible to export a multi-material / multi-texture mesh in ZBrush, have it seperate the materials by different subtools (or polygroups) so I can only update the submesh I need?
Many thanks!
Dan,
Hi all, is it possible to export a multi-material / multi-texture mesh in ZBrush, have it seperate the materials by different subtools (or polygroups) so I can only update the submesh I need?
Many thanks!
Dan,
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