I’m a newbie in 3d max 9 in terms of “Multipass Rendering”. I’ve seen other 3d software like Softimage do a multipass render and was wondering how to apply it in max 9. Knowing this technique will greatly solve my render time problems and as much help me in composting in terms of manipulating the shadows, intensity of light, alpha, etc.
Thank you in advance!

But it would be cool and time saver.