how to create indexed arrays by name in maxScript


#1

I want to make an array with structs in it and I wanted to index it by a name. I think it may be possible using #theIndexName but I haven’t been able to make it works.

Can anyone help me on it?

Thanks.


#2

Ask over here instead…

CG Talk > Application Specific Forums > 3ds max > 3dsMax MaxScript
http://www.cgtalk.com/forumdisplay.php?s=&forumid=98


#3

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