hi
i need to display fill and border on certain shapes in my scene. for that i m creating references of original and using extrude and sweep which is creating lot of extra nodes ,
is there a way to add these properties as custum attributes on shapes which can be turned on and off. thanks
delete objects
r1=convertToSplineShape(rectangle length:15 width:35 name:"_BASE")
r2=Reference r1 name:"_swee"
addModifier r2 (sweep ())
r2.modifiers[#Sweep].CurrentBuiltInShape = 2
r2.modifiers[#Sweep][#Bar_Section].length = 0.1
r2.modifiers[#Sweep][#Bar_Section].width = 1
r3=Reference r1 name:"_extru"
addModifier r3 (Extrude ())
r3.modifiers[#Extrude].amount = 0.1