How to bake skelegon weights in modeler? Lightwave 9.6


#1

I have created a skelegon in the modeler using the create skelegon tool.
The issue is that I have bones that should have more than one child. The crete skelegon tool only creates a chain of bones. I read that I am suppose to select a previous bone(after creating onne chain) and then select the create skelegon tool again to draw from that bone.
The issue is that whe I try to create weight maps from the bones, it seems it only creates weight maps for the main and first bone chain I created.

How do I create weight maps for all the bones? Skelegon?


#2

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