how..... making game


#1

i am a total newb in game. but i got interest in making game.
how should i start? is there any software for making game?

and what is role of DirectX in game making? and can the Macromedia Director make game? and can the 3D Studio Max script make game?

:buttrock:


#2

You have a looooooooong way to go my friend.
Yes, you can make games with tools, but they aren’t going to rival current games. If you want to learn how to make games, learn how to program. Learn C++. Learn it well. Then, once you have mastered that, you can add DirectX or OpenGL. Basically these are graphics APIs which provide developers fucntions to do common 3D graphic routines (like plotting pixels, drawing polygons, matrix math, etc etc) They are there to render polygons and calculate the transformations. That’s all they do. Well, DirectX actually does more, like networking, inout and sound.

So, learn C++, learn object orientated programming and design with that, then decide: Do you want to program the graphics engine, the AI, effects, etc… then choose the path.

It’s a long road, trust me… I’ve been there and I am still walking it…


#3

Originally posted by kyrt
[B]i am a total newb in game. but i got interest in making game.
how should i start? is there any software for making game?

and what is role of DirectX in game making? and can the Macromedia Director make game? and can the 3D Studio Max script make game?

:buttrock: [/B]

maybe is openFRAG something for you, it’s started @ 20 may 2003 and it’s going fast, but oF is still looking for members.

look @ openFRAG for more information


#4

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