How do I export to Maya without bug and problem ?


#1

Hello,

I use Modo 401.

I create models in Modo

then I create UV for them in Modo

How do I export them to Maya without bug and problem ?


#2

Export the object as an Obj ?

Keep in mind that Obj only supports a single UV map.


#3

I dont use obj for export because if I use obj for export when I import in maya only a single object

is import even if I export a scene with multi object .

I use COLLADA 1.4.1 for export but that have some bugs.

Sorry for my English.


#4

What kind of bugs are you experiencing?

Try the fbx format. I never had problems exporting to XSI using this format, although the materials will not be transferred 1:1, those have to be adjusted.


#5

Shatter Effect dont work on exported objects in maya .

It is not important that you export your object by any format . obj , fbx , dae have same problem .


#6

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