Hello,
I use Modo 401.
I create models in Modo
then I create UV for them in Modo
How do I export them to Maya without bug and problem ?
Hello,
I use Modo 401.
I create models in Modo
then I create UV for them in Modo
How do I export them to Maya without bug and problem ?
I dont use obj for export because if I use obj for export when I import in maya only a single object
is import even if I export a scene with multi object .
I use COLLADA 1.4.1 for export but that have some bugs.
Sorry for my English.
What kind of bugs are you experiencing?
Try the fbx format. I never had problems exporting to XSI using this format, although the materials will not be transferred 1:1, those have to be adjusted.
Shatter Effect dont work on exported objects in maya .
It is not important that you export your object by any format . obj , fbx , dae have same problem .
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