I downloaded high-poly rigged character from mixamo.
I wish to reduce polygon and make it to low-poly model, then I edit polygons as I wish.
I found there is a tool called Polygon Reduction Generator. So I can reduce polygons with this.
But thing is, I can’t modify mesh with reduced polygon model. I want to bake reduced polygon so I can play with it.
but when I do “Current state to object” or “Make Editable” to bake polygon reduction. the rigged skin just disappears and lose its function. that’s not what I want.
So my question is , How do I make polygon reduction baked and still have skin functionality?
I found one workaround. If i export it to fbx and then reimport it. I get what i want. polygon reduction generator has disappeared and changed into null object. and polygon is reduced without losing skin functionality!.
but I want to believe there is a way to do the same in Cinema4d without export & import hassle.
any advice please. thanks in advance. have a nice day.