Sorry if this question is trivial but I cant figure out how can I make smooth round surface. If I use smooth tool it makes only flat.
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For example: I make a “sphere polygon”. Then I move one of it s point somewhere. (technically it is not a sphere anymore) What shod I do if I want this deformed sphere to a “whole” sphere again.
Sure I could use “undo” but what if I cant undo because I already saved.
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I tried to move the point (by hand) back it s place. I can t fix the sphere no matter how hard I tried because the reflection is still “break” on it s surface but I want it smooth and round again. Maybe it is not too effective on a regular sphere, but on my Model it sure does.
How can I make a smooth but round surface on a bumpy polygon?
jennifer-j
#1
vid2k2
#2
Why not attach a file ?
Guessing … select the rouge point and delete it.
Put the sphere in polygon mode and fill the gap with close polygon hole / MD.
Would that work ?
if the object in question is indeed a sphere, get the point as close as you can, then apply a spherify deformer set to the radius of your original sphere and strength at 100%.
jennifer-j
#4
Thank you. 
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Travis Metcalf you are saved my lifework.
…accidentally
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I accidentally deformed a spherical part of my model and I wanted to fix it. Not creating another sphere on the sphere. But with this spherify deformer (on 5%) I can fix my problem.
I tought there is an option in the smooth tool or a special tool for smooth round but this isn’t bad ether… 