Holes In Pflow From Prtloader


so, I’ve simmed a fill object of a human in realfow and imported it into max using prt loader then fed that into pflow. All the particles are there but for some reason in the render there’s a chunk missing? like its clipped?

there’s nothing in the scene other than a psource a prtloader lights and camera

any help welcome!



Are you meshing those PRT Loader particles with PFlow? Sounds like you have either too low a particle limit (default is 100K) or the PF Source needs to be set to mesh per particle. Those are the two most common issues.


yep, it was as easy as that, upping the limit on the particle flow :slight_smile:

been a while since I’ve played with this stuff