HMC-29: Scott Adkins - Yuri Jedi


#1

Hello Everyone, i Start with Scott Adkins as Jedi.
A Little bit Yuri Boyka Style, furiously.

Concept:


#2

Starting first the Wip of Face.

Edit: small Update


#3

Small update. :slight_smile:

Body need more work…

Edit: New small Update:


#4

Update time!


#5

Hello again

I have updated the model and rendering in toolbag.


#6

Todey i have a new Textur Painting.


#7

why so many triangles like a gaming model?:shrug:


#8

With full Body have the Mesh 20K Tris.

But my Hardware is not strong for to many triangles and i love Game Engines (Leveldesigner).

At the moment i learn the effect from Bumpmapping, from Zbrush Skulpt hard edge to render in Game Engines.

Now of course I know I in Zbrush myself even more must improve.

Sorry for my English


#9

Small update:

 [img]http://img638.imageshack.us/img638/5884/jediyuriwip.gif[/img]
 
 [img]http://img194.imageshack.us/img194/2822/49486895.png[/img]
 
 [img]http://img404.imageshack.us/img404/4046/22672523.png[/img]
 
 [img]http://img403.imageshack.us/img403/43/70149487.png[/img]

________________________________[[img]http://www.pix6.de/pics/4d66bcef02792.gif[/img]](http://www.pix6.de/pics/4d66bcef02792.gif.html)

All Texture Maps:

Edit: I beginning the next days a wonderful technical Model from walter Müller.
I see many great work in progress and i cant wait, Time to quicky Modeling.

In cant finish this work in this Time, need new Start because this is not Original Modeling.
I see this for a Studie_Protptyp. :slight_smile:


#10

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