Hi,
I’ve change my choice!.
Roberto, can i do this one?

Thanks Wyatt he has replied…
well this is the first pass of the head…
I will work more with the likeness then retopo
thanks for the second video, its crazy how you can sculpt the head from just a sphere:banghead: i was wondering how you made the eyelid crease so prominent (which tools did you use for it and how) it went abit quick too quick in the videos and how you can change the overall shapes so fast?
Anyway, good job its looking much better.
Gyarados - i’ve used just standart / clay / smooth brush for the shapes. About the shapes, its just studying anatomy and the results gets better and better with the time, i’m not a pro with anatomy but i’m still learning and sculpting with a lot of references to looks like the real actor…
Some updates…
head retopo and adjusting the proportions…

Thanks cgrenesh… now i see that triangle and i will fix that!
I’ve started blocking the body shape
Here is my mesh

And the video:
Gud going bro…but it seems like head is looking a bit smaller as compared to the body…Looking forward from u 
Tombery thanks, i want to do more videos…so let’s see what happens…
Here more work on likeness, still have lot to do with the face

Hello guhhh.
Nice basemesh, with clean topology. The head still looks too small, though.
And congrats to your videos, cool idea.
Keep it up!
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