Hey everyone, I’m starting a bit late on this challenge but I’m going to be doing classic Boba Fett in Return of the Jedi, on the planet Tatooine shortly before he is eaten alive by the sarlacc.
some references-
Hey everyone, I’m starting a bit late on this challenge but I’m going to be doing classic Boba Fett in Return of the Jedi, on the planet Tatooine shortly before he is eaten alive by the sarlacc.
some references-
First WIP
I have the base mesh modeled and ready for sculpting in zbrush, as well as most of the subtools, some are just proxy objects for now that will be modeled exclusively in zbrush. I have been super busy and trying to find time to put into this project but there will be more to come soon!
Beauty

beauty by MidwesternSongs, on Flickr
Orthographic

side2 by MidwesternSongs, on Flickr

side by MidwesternSongs, on Flickr

back by MidwesternSongs, on Flickr

top by MidwesternSongs, on Flickr

bottom by MidwesternSongs, on Flickr
Wireframe

wireframe2 by MidwesternSongs, on Flickr
Comments
Base meshes modeled in maya, then everything sculpted in zbrush
Just shy of 6m polygons
Around 25-30 hours of work
This was a lot of fun! It made me learn hard surface sculpting in zbrush, which I had been meaning to do for some time
Good luck to everyone who participated!
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