Hey I am a first time poster , long time lurker.
I just want to say how amazingly talented/ well informed everyone is here,there are alot of great tricks and workarounds hiding in these pages. I have been dying to do a challenge here for a long time but just never felt like I was good enough to even post here let alone join a challenge , but I am throwing caution to the wind. So now that the meet and greet is out of the way I’ll get down to it.
I chose a sculpture of Moses holding the ten Commandments , an amazing work by Michelangelo (if that link doesn’t work you can just google “Michelangelo Moses” I’m not sure if it is cool to post other peoples photos here, I think you can, but better safe than sorry. )
Anyway this will be more of a personal challenge for me than anything, I don’t expect to win, but I do want to push myself as far as I can…
so modeling . I started in ZBrush . Zsphere base mesh for the body and limbs, I wanted more control for the hands and feet so I boxed them out in 3DS Max.
I pushed out the volume of the body and defined some underlying muscle groups, I retoped the mesh and continued to sculpt the muscles(I made good use of 3D layers at this stage). I posed the mesh , imported my hands and posed them and tweaked the volumes to fix the transpose smushing, Also blended the wrists together. When I was happy with the hands I cloned the body and the hands, Both at the lowest subdivision and at the highest subdivision (Body-LP ; Hands-LP; Body-HP ; Hands-HP) I then inserted the hands into the corresponding bodies. Then I retoped Body-HP -USING- Body-LP as the topology, added the missing geometry between the wrists and then projected.

Then Tweak Tweak Tweak.
More very soon.
edit adding render of the feet.

c&c please . ty





This render is from yesterday , I haven’t had much time to work on the model since my last post, I aligned the body and head , added some more cloth.






so much work to do and so little time. I have been putting off the face as well, that head is a polysphere place holder lol . c&c welcome 





