well i should be alright with the holes because the whole model (apart from the headphone and base) is just the one mesh, no subtools…
HMC 22: Classic Self Portrait - Paul Robinson
Rather than retopo you can extract a portion of your mesh if you like. I don’t currently have ZB on hand right now, however with a google search you could find out how. If you select the hair polys with the lasso tool, you could extract the hair portion of the mesh and apply it as a subtool. This could potentially give you 1 more division for the head, and a few extra divisions for the hair, providing you with enough geometry in both areas.
Depending on how much time you have for this challenge, you could even do both options, and see which you like more. It would also give you practice using some of Zbrush’s less prolific, yet equally as powerful, traits.
-Rage
y’know i quite like that mesh extraction idea…seems like it would be a lot quicker too…
will try it out tomorrow…i’ve been working on other models today to give myself a break…
Main difference is: doing a retopo wil keep your model looking like 1 solid piece of material like a sculpture is usually made of. With a separate mesh you always get a more accentuated line between the subtools.
:argh: Whoa, 8 million? That seems pretty high for what you are modeling. Not that the amount makes it better or worse. I haven’t seen any mesh or frame screens so I can only guess the problem is down to flow. So like everyone else is saying, fix that by retopologizing. If you modeled the whole thing in ZBrush without a base then I would guess that you have the grid pattern for your poly flow right now. For future reference the best way to handle that is to retopologize at a lower detail level so when you bump up the details the flow is still good.
lol thanks Magda, i had a few days off to work on some other things (and play Uncharted 2…lol)but i will be getting back onto this today…
ARTIST NAME
Paul Robinson
ORIGINAL CONCEPT ART
Inspiration was a bust made from Beethovens death mask.
http://img4.imageshack.us/img4/9224/finalconcept.jpg
BEAUTY RENDER

HIREZ RENDER LINK
http://img9.imageshack.us/img9/3728/finallarge.jpg
ORTHOGRAPHIC RENDERS

WIREFRAMES
This is it really…lol…

WIP THREAD
http://forums.cgsociety.org/showthread.php?f=208&t=809259
DESCRIPTION
I wanted to portray myself in my “composing” state to match the idea of the original being a bust of a composer, hence the headphones as thats how i generally work.
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- thought I’d nudge ya on a bit