HMC #21: QOTR - The Pirate airfleet


#1

Hi there!
I really like fantastic airplanes, airships and the concept of sky pirates so I decided to enter this challenge (it will be my first).

My idea is to model the different flying machines used by the sky pirates:

  • A airship/aircraft carrier, based on this concept from an old magazine:

Here, in case hotlinking doesn’t work

  • A huge troop transport seaplane, able to drop the ‘rocket piratemen’ :smiley:

  • And a combat autogyro.

Here’s what I have so far:

Well, I hope not to get to carried away and be able to finish in time.

Tomorrow I’ll post the concept doodles for the combat autogyro.

C&C are most welcome.


#2

Hope to see some updates and some sort of pirate mark soon :smiley:

Have fun,
Cheers, pal!


#3

Added the carrier bridge, defensive guns, safety nets and some other details.

I’ll move back to the transport seaplane now.

menthol: How about this pirate flag :wink:


#4

Hey, just wanted to say you have a good start! Do you think you will deviate from the original art? I’m really intrigued with the zeppelin idea as an aircraft carrier.


#5

I’m liking what you have so far. Can’t wait to see how it turns out.


#6

Thx all, here’s more updates to the transport seaplane.

Big “anti-ship” gun:

Engines, the outermost engine is a primitive type of jet engine called Motorjet

Here’s the latest concept for the combat autogyro:

Sullendawn: I’ve already deviated from the original art. In the original, the zeppelin have a flat top and the flight deck is on top of that.
To me that looks top heavy, so I decided to add to smaller ‘blimps’ at the top sides to add stability. And then build the flight deck on top.
If you are interested on real life Zeppelin carriers you should google for USS Akron and USS Macon.


#7

Hey there!

I think you need to watch out with what you’re currently doing with the helicopter thing :slight_smile:

You’ll need to have a stabilizing rotor. Could be in the form of a standard helicopter rotor, or a counterclockwise rotor in top of the helicopter (don’t know for sure about the last one…)

Cheers! :smiley:


#8

gamert, there is no need to have a stabilizing rotor 'cause it’s not a helicopter. It is an autogyro :slight_smile:
Here top blades act like a wing and the back rotor just pushes autogyro forward.
Here is working example:

Hope you’ve understood. And sorry for bad English.


#9

PunkT34 is right, autogyros don’t need secundary rotors.

Started modelling the autogyro:


#10

Some work on the autogyro engine:

References:

http://www.enginehistory.org/air-cooled_cylinders_2.htm
http://www.enginehistory.org/Propellers/HamStd/hamstd.htm


#11

whohohoh…i love that engine! I was going to make start the wings engine for my concept and whoa this is inspirational. Love your thread. Keep it up :D:applause:


#12

Cool idea you have going! How many vehicles will you be making total?


#13

I’m glad you liked it razeverius, take a look to that first link on my previous post, lots of great reference pictures in there.

Japetus: I’m focusing on finish these 3 models first, if I have some spare time I’ll like to make a jetpack too.

The autogyro is almos finished, the only things left to model being the cockpit interior, and some details on the fuselage.


#14

Wow, cool details! Waitng for final composition!


#15

Great airships and vehicles. I love the details of the engines and metal ribbing. Great stuff so far, can’t wait to see you add textures.


#16

The details on the gyro look great. I used to build little paper models using this engine design so it brings back memories.


#17

Thanks all for the nice comments :slight_smile:

After a lot of searching I found this great building article of a model of the Japanese carrier Soryu

Based on that, I added some detail to the Airship.

The cream colored section will be textured as wood.


#18

Oh yeah, that’s going to look sweet. The bridge has a great old feel to it. Any way to show a full shot or is it ready for that yet?


#19

whew i love what you’re doing :applause:


#20

Didn’t make much advance this last week, mostly playing with the materials.

Here’s a full render of the airship Wyat, not much new here:

And the only details I added since my last post:

I’m sort of stuck with the transport, don’t know what more details to add.
But here’s the last renders, in the first you can see the windowed room where the pirate captain meets with his (or hers) high rank henchmen to plot the next devious plan.

And the almost finished autogyro, the pirate ace personal mount (please don’t mind the lame attempt at a scrached paint texture)

(edit: I see the JPEG compression did a really bad job on the autogyro pictures…)