HMC#20: Expressions - Native American


#1

Hi,
It’s time to enter in.
I was not sure if I was able to do this challenge but I have to try it. It will be really interesting.

      I choose to do a native american, and it's quite hard to represent them without falling in a too carricatural style.
      
      Here are the references I am using 
      [img]http://mantis.folio.free.fr/wip/expression/Indien.jpg[/img]
    
    I'll use this book for the facial expression,
    [[img]http://www.funnytoons.tv/expression.jpg[/img]](http://www.amazon.com/Facial-Expressions-Visual-Reference-Artists/dp/0823016714)
   
   But for the moment I'm trying to get the base head as good as I can.
  
  And here is my process:
   
   -I started from a very base mesh done in Max, and sculpt it in Zbrush.
   here is the 40 min progress done in Zbrush.

   [img]http://mantis.folio.free.fr/wip/expression/40Min_progress01.jpg[/img]
  
  -Next I push the form a bit further.
  But my mesh became really heavy, around 5M polys, and I haven't enough details for the face, and too much polys for the neck area.

  [img]http://mantis.folio.free.fr/wip/expression/Wip01.jpg[/img]

-So I decided to take the base mesh back to 3DS and add a few edgeloops on the face, project that in zbrush and continue to sculpt it.

  [img]http://mantis.folio.free.fr/wip/expression/Wip02.jpg[/img]
 
 -But now the eyes, mouth and ears area became too difficult to work on without increasing the polycount drastically.
 So I wanted to do a temporary new topology but I've opted to use an existing face topology to speed up the process and free me from doing a retopology that I will use temporary.

 [img]http://mantis.folio.free.fr/wip/expression/Wip03.jpg[/img]

-Then when I was close to the final form I did the final topology.
 
 [img]http://mantis.folio.free.fr/wip/expression/Wip04.jpg[/img]

And here is where I am for the moment, still tweaking it to get a realistic feel.

I think this challenge will be really fun, that’s the first time I’m entering in a Cgtalk challenge plus in Hardcore mode.
But there are so many part that I want to learn that I was oblige to jump in.
I already learned a lot by looking at other threads, so I have to thank you all.


#2

nice work mantis :slight_smile:


#3

Strong character, good choose!.interesting see how you will working with the hair of him. good work in the mesh also. :beer:


#4

It looks great and special. Very interesting.


#5

looking superb so far, ill be watching


#6

this is really looking great atm!
love how you achieved facial features in your 40 min progress! keep it up!


#7

great progress so far and an interesting approach:thumbsup:


#8

Great choice! Looking forward to seeing more.


#9

Really nice so far! I’ll be watching…:slight_smile:


#10

Fantastic sculpt man. :slight_smile:


#11

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.