High Poly To Low Poly(HELP)


#1

Hi there everyone! Well, Im kinda new to 3d modeling. I am currently modeling a car. Now, my problem is that while I was modeling, somewhere along the lines my car went from low poly to high poly. I dont know how to change it back. I checked the meshsmooth,turbosmooth. None of that is on. So PLEASE if someone can help me with this situation, let me know. Im working with 3ds max. Thank you


#2

When i worked with max “long time ago”
i remember the function to smooth out low polygon models with the
MSmooth option, this will embed
more polygons into the low polygon model.

only control z will undo it or an previous saved file .
try on a low polygon sphere this option and see how you can avoid it
by switching form wireframe to solid from time to time.

“or save incremental”

Cheers


#3

Thanks for the help. If that doesn’t work, Ill just have to redo it then. No problem. Would by any chance happen to know how to model like a racecar engine with 3ds max? Or do you know of any sources? Please tell. Thank you


#4

mister google!
do an search on:
how to model an car engine in 3dsmax, or something like poly modeling an engine.

Also a great help link for cars is
http://www.cg-cars.com

i stumbled upon this site when i had almost finished my BMW model and was looking
for tutorials…
well back to the drawing board as those guys really make flawless cg cars!

hope this will help!

Cheers


#5

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.