hi everyone! fist topic here and i ha ve a very big question/problem…
im modelling a r101 “deplhinus” from ace combat 3 and im finish the modelling part, i just need to model the wheels and it’s “doors” and it’s finish.
but i have a problem…how i texture it… IF i wont it high poly and the same time low poly for game mod?
if i wont to make a good rendering scene whit the palne in high model, im forced to make editable the NURBS and uv map all the little face or i can in some ways uvmapping the low poly one whit all the loops, for if i need use it for a game?
to sum up what are the best way to uv map a high poly model?
http://imageshack.us/photo/my-images/838/22719365.jpg/
http://imageshack.us/photo/my-images/706/27455534.jpg/
http://imageshack.us/photo/my-images/29/23442031.jpg/



critis are welcome