Hi there, just looking at some fluid sims, and wondered if anyone had any advice on the best way of getting high requency detail into the sim.
Heres an example someone posted here (particularly the last video): http://forums.cgsociety.org/showthread.php?f=86&t=1210256
My sims tend to lack this super high frequency detail and wondered the best way to add this, is it fluid textures, desnity noise, or just really high resolution?
Thanks in advance
