Hello,
I’m pretty new to rigging so sorry if this sounds a little stupid. I’m having a problem with the control that allows you to move the whole rig around. I’m working on creating a simple rig for a dragon. I’ve set the global control up in the way I was shown to by a tutorial, Parent and Scale Constraints to a group made of controls and the joints and the IKHandles etc.
However when I move the control thus hopefully moving the rig around, the neck and tail joints I’ve made go crazy, I’m pretty sure the foot controls aren’t moving either but I think I know why that is, could be the arms aren’t moving to well also.
I’ve set up the rig so it does work, Spline IK’s for the neck and tail if you need to know. Each part does work I just can’t get it to move around the scene correctly.
I’ve attached some pics (hopefully) that should illustrate my problem

