Hey all, I’m new here… Nice forum by the way! 
So yeah to the point, How would I go about making Fume FX work (at all) with Vray.
First of all, I’m doing a video project, and I remember a while back I did a quick test with fume and Vray, However I don’t even remember how that went…
Anyway, I tried to make a small explosion in my scene, when I realised… It doesnt render… at all.
The ‘explosion’ comes out completely black and is really blocky (like when you preview the simulation) it’s just silly now.
My scene specifications
the Scale is not too big, the FumeFX box is W: 10000 x L: 10000 x H: 7000 with 100cm spacing
(around the size of the spaceship, and no the ship itself isnt blowing up, just a small explosion in the front) so it can’t be scale.
It all works perfectly with Smoke, just fire comes out pitch black and blocky
I am using a VrayPhysicalCam… Vray Sun and the Vray Renderer (obviously)
any help would be GREATLY appreciated.
Thanks, Cephei

