Im not sure if this is an issue on the Mudbox side or Maya/vray side. Here’s the workflow:
Exported mesh from maya 2013 as obj with no UVs
Converted and painted PTex paint layer in Mudbox 2014
exported as 8 bit ptex
applied vray_Ptex shader
Default vray render settings
the ptex renders fine but with no color. Manually changing the RGB channel values in the ptex shader has an effect but i have no idea which values are correct.
Am I missing a step somewhere?
