Ok, I’ve been trying different settings to overcome this problem but I haven’t had any luck. I have this model and I made the displacements in mudbox. Everything works fine in mudbox, no problems at all.
However, when I export the map, I get some weird white spots.

And that is causing (I think) some weird problems on my displacement

Ok, I assume that exploding face has something to do with the white spots, because they are where the exploding occurs. However, for the life of me I can’t seem to find a way to get rid of them :-/
Help pliz
EDIT: the rendering is being done with maya mentalray, btw

