Hello!
I’ve had to get into particles for a project at work. It’s type disintegrating slowly over time. The type is made out of particles only and is affected by turbulence and wind pushing them off the screen. The effect should be similar to chunks of particles breaking off at random time until there is nothing left of the letters. I don’t have a good approach to this so I am thinking perhaps expressions could animate the dynamic weight, conserve, mass (I’m not sure). My deadline is Friday so any suggestions are welcomed.
Thanks for any and all suggestions!