I have some nHair in Maya 2013 that is “popping” as it spins an a turntable, as if the hair count is changing each frame.
I can see the PFXhair exhibiting this same behavior when I scrub back and forth in time line, which would indicate that this is not a dynamics issue (since this always needs a runup from frame 1), but instead has something to do with paint effects. If I convert the PFX hair to curves, the popping stops.
Any help is appreciated.