Help Modeling a Tree in Maya


#1

I’m trying to get a tree in my scene (close up scene). Paint Effects used plain cards for the leave, which are only seen during render. Is there a way to convert those leaves cards into normal editable leaf polys?
I could use paintEffect Stem/Branches/Twigs, but I need to change the leaves to look more realistic.
Should I model one leaf and start placing them manually on the tree?
Is there any way to populate and attach leaves to the tree?


#2

Hi,

No Maya user here, but …

Should I model one leaf and start placing them manually on the tree?

Wrong approach imho. When you model a tree by hand then you usually go the other way around. You model from small to big. From detail to the general shape. First some leaves, then some twigs where you attach the leaves to. Then some branches where you attach the twigs to… Then some bigger branches where you attach the smaller branches to. And finally attach the big branches to the trunk.

But i would simply use a tree generating software. The result is unbeatable :slight_smile:

HTH Tiles