So I started running into this last night. I’m going back and forth from modo to Maya, for a commercial I’m working on. When I bring the MA file into modo there is no problem, I do my changes to the mesh, then Save out the MA file again. Sounds simple. But IF I now load that MA file into Maya or back into modo my mesh is now named with a “1” added to the end of it.
Example:
- Create a new modo project.
- Create a Unit sphere or cube or whatever. Note the name of the mesh, Probably “Mesh”
- Export as Maya Ascii
- Reload the File
- Note the name is now “Mesh1”
- repeat 3 - 5 Note the name is now “Mesh11”
Each time I run save a Maya Ascii file it adds a 1 to the name of my object. Please Confirm this is a bug or let me know if I’m doing something wrong. This makes it imposable for me to use modo on this project.
Thanks,
Brad