Hey guys this is a project thats been gathering dust for a couple yrs now and is one of the first things I tried to do with 3D and always thought it would be cool once finished.
I made a Rhinotaur to be different than the usual Centaurs. since the Rhino is big bulky and tough I made a musclebound female character to kinda fit in with the powerful Rhino body.
Ok that is the background. Now I still have sculpting work to do but I have been wanting to learn rigging. I have practiced doing the DT Quadraped tutorial and the Character rigging for Production tutorial so I have some knowledge before attempting this.
My question before I get going with the front leg joining and the spine is what would be the best way to connect the spine to the Thorax area of the Rhino.
I am thinking I will need a couple helpers there but not too sure of what I am doing.
I am using 3D Max for my rigging
Joe

