Hi I’m wanting to create realistic fabric In maya (using mental ray) such as
chiffon
silk
satin
viscose
wool
cotton
I’m not really sure as to how I should go about creating these different materials I have looked into doing a shader network but I’m fairly new at shader networks so it confuses me a little. I can Also use zbrush and mudbox but then again I don’t know how to create that render realistic material.
Thanks fo your help Jess 