Heyo, I’m liking the image and idea a lot. The main thing that sprung out at me (apart from the perspective) is that IMHO the foreground/background are kind of back to front in terms of atmospheric perspective.
I would expect the more saturated colors and greater detail to be nearer me and less saturation/less detail further away: at the moment, the left hand building at the rear is more saturated and detailed than the near ground is.
That doesn’t mean I think the rear ground should be knocked back, rather maybe work on the foreground more and also the foreground does look kinda flat to me, esp the lower buildings but again just imho.
The way the lighting is just now, there’s the hot area to the upper left on the clouds, and a suggestion of a sun just set to the right corner of the sky: I can see why the foreground buildings are in shade but if for instance you modified the lighting somewhat so there’s maybe a stronger light from the right, it would hit that right hand side of the large left hand building (
left,right,left,right :eek: ) and pour down into the (currently) shadowy area and give you some nice excuses for bounced light, and detail, with (if you want to keep that more monochrome palette) some contrastly light/shade.
Just a thought!
I hope this doesn’t sound too stupid, I really think that with some more color and lighting attention plus working on the edges of the foreground elements which can look a little ‘cut out’, the left hand half of the image would generally be working for me, and if you can work the rest of the image up it will be very nice indeed. 