So it’s been way too long since I posted an update, and the contest ends in a little over a day :surprised ! The last week and a bit has been quite busy finishing up a big project at work, but it’s done now and I’ve had some time to get back to work on the totoros. I definitely want to thank Roberto for giving us some extra time 
This is my first project doing fur so I explored many possibilities for how I would approach it. I was hoping to use yeti but after fighting with it for many hours I still couldn’t get it rendering with VRay, so I ultimately decided to dive into xgen.
While xgen is incredibly powerful and seExpr (the expression language it’s built upon) is pretty neat, I found it to be rather bug ridden. I spent many hours working around silly issues, some I was unable to actually fix and have just been dealing with them. Specifically, I would get errors writing to the PTEX files “because they already exist” about 90% of the time I tried to preview my fur primitives or save my groom. Having to restart maya every time this happens has been a huge pain… and I definitely won’t be using xgen again until I have more time to investigate that problem.
Now with my little xgen rant out of the way, here’s the current state of things!

I’m really hoping to get some fresh eyes on this before the contest ends Wednesday.
So far I’m planning to add another rim light linked to the big totoro, and I’ll also likely add a rim light on the opposite side. I’m also going to get rid of my poor attempt at water droplets on the leaf.
My main concerns at this point are the fur and the background…
The white fur has been a real challenge to get a good balance between not looking grey and not blowing the values out. With some tone mapping I think I’ve got it looking pretty good but if anyone has any suggestions or comments on that it would be appreciated.
As for the background, I’ve been playing with a few variations of different gradients and colours. I ended up liking this green with the subtle radial gradient, but I’ve been looking at it a while now so it would be nice to get some other opinions on it. Looking at it now I think I might strengthen the vignetting slightly.
Sorry for the long post and thanks for looking 