

by
Gary Eugene Bedell II

Sergey Kolesov
Ivanovo, Russia
Click here for more CONCEPT ART (link)
THE QUEEN OF THE ROCKETMEN
Model a fantastic character an animatable character creature based on concept art .
Imagine you have been commissioned to model a characters for a new Air based video game called: THE QUEEN OF THE ROCKETMEN .
Now show it to us.
[b]THE QUEEN’S WORLD:___________________________
The next modeling challenge will be
“The Queen of the Rocketmen”
Imagine you have been comissioned to do video games based on the aviation world of the 1930
A world of danger advanture, air pirates, zepellins and crazy air machines… (similar to the Indiana Jones universe, but where Jet packs, giant air machines and robot hechmen are a reality)
Join us as the Queen of the Rocketmen and her band of merry men fight the evil air pirates in the air above the South Pacific.
BACKGROUND:
We will attempt with this challenge to recreate the spirit of adventure of a
movie serial of the 1930’s & 40’s.
For more info of what a serial is go here:
http://en.wikipedia.org/wiki/Movie_serial
[ul]
[li]Captain Marvel movie serial (link)[/li][li][left]KING OF THE ROCKET MEN (link)[/left][/li][li][left]Flash Gordon (link)[/left][/li][/ul][/b]
Click on this thread for our collection of CONCEPT ART:
HCR MINI-Challenge #21: “QUEEN OF THE ROCKETMEN” CONCEPT ART
NOTES:
[ul]
[li]All MODELS MUST BE DONE FROM SCRATCH BASED ON CONCEPT ART FROM OUR ART THREADS, but, IF YOU WISH TO MODEL WITHOUT CONCEPT ART IT HAS TO BE AN ORIGINAL CREATION.[/li][li]All Artist of original concept art must be given credit[/li][li]The most important requirement for all entries should be[/li]how well the model was sculpted. The beauty render & the shading should are nice add-ons to an entry (that ae quite welcome BTW), but should NOT be the most important factor for the development of an Entry.
[li]We may use the model of this challenge for the next FXWARS challenge, depeing of the succes of this challenge, for more info go to our FAQ.[/li][/ul]First check out the concept art we have gathered so far…
HCR MINI-Challenge #21: “QUEEN OF THE ROCKETMEN” CONCEPT ART (link)
NOTE: You can still contribute NEW concept art for the challenge
There are three ways to participate:
[ul]
[li]Single Character or Airship:You can pick whatever creature you wish from the concept art thread attached to this post. [/li][li]Diorama: You may sculpt the characters inside the appropriate environment.[/li]Some diorama examples:
[list]
[li]The Queen attacking a Zepellin[/li][li]A fight tothe death on top an airship[/li][/ul]
[li]Vehicle or Character sets: This type of entry requires you will try to do as many creatures as you can from various concepts. [/li][li]Bust :This type of entry requires you will try to a bust of your favorite character[/li][/list]
[i][u]THE CHALLENGE:___________________________[/i][/u]
Sculpt, in a period of 1 month and two weeks, one or more 3D representations of a fantastic character , vehicle and or creature based on the concept art. For this challenge the flow of the geometry is important becuase the character should be ready for an animation rig.
The idea of this “mini-challenge” is to simulate an impossible deadline for a project. The artists will have at their discretion how detailed the models they will be working on, what program they will be using, the amount of models, and if the models will be shaded/ rigged. But the model will have to be original interpretation of a fantastic creature based on concept art.
A big part of the challenge is that the modeler will have to sculpt the model based on the concept art of the character/vehicle/creature he or she wishes to model.Any questions about theconcept art should be asked to the artist who created the origianl art, who is no obligation to answer them. But at the end of the challenge the final model will have to look like a scene that we might see in a rendered cut scene for a Next gen game.
[i][u]EVALUATION CRITERIA:______________________ [/i][/u]
[i][b][/i]Detailed RESEARCH[/b], and attention to detail are key for ALL entries. Please before doing an entry do your homework.
The best model will be selected by an open vote
for these categories:
[ul]
[li][font=Verdana]Best WIP thread [/li][li]Best Bust [/li][li]Best Vehicle[/li][li]Best Model Collection (2 or more) [/li][li]Best Diorama[/li][/ul]and the big one of course:
[ul]
[li]Best Model [/li][/ul]The winner will get bragging rights and a small banner
designed by me.
[color=darkorange]NEW DATELINE! Monday, August 31th 12:00 PM[/color]
YOU HAVE One MONTH & TWO WEEKS to do the challenge.
CHALLENGE SPECIFIC RULES:
[ul]
[li]No work taken DIRECTLY from an existing tutorial. You may use an existing tutorial only for reference.[/li][li]You may NOT use a pre exiting models. All models must be done from scratch.[/li][li]An artist may change from [color=darkorange]a character/vehicle , a diorama[/color], or creature series whenever he or she wishes.[/li][li]The artist of the original concept art MUST BE given credit.[/li][li]ALL ARTWORK must be DONE FROM SCRATCH[/li][/ul]GENERAL RULES:
[ul]
[li]WIP thread should be posted on the Hardcore Modeling Challenge forum and should follow the following naming convention: HARDCORE MODELING!: QOTRM: <<TYPE OF ENTRY >>[/li][li]For each image you should post: [/li]
Title of Model Completed[Model Images]
Comments:
[/ul]And should be posted on both the individual WIP thread on on this master thread.
[ul]
[li]For each model 3 Orthographic renders ARE REQUIRED. These renders are for TOP, SIDE, BOTTOM views and a BEAUTY RENDER.BEAUTY RENDER: [/li]
Final RENDERS should be rendered at 1600 X 1200 OR 1200 x 1600 in JPG format.(Post only as link) A smaller 800x 600 OR 600 x 800 image should be posted on the threads.
ORTHOGRAPHIC RENDERINGS:
Ortographic renderings ARE REQUIRED for EACH entry and should be rendered at 800 x 600 OR 600x800.
- This means you need to submit renders of the from the Front, Sides (2), Back, Top and bottom.
[li]TURNTABLE ANIMATION (VOLUNTARY).[/li] - I recomentd to aid the voters a turntable rendering of the model. It would have to be done in QuickTime or Windows Media at a resolution of 600 x 400 OR 300 x 200. The render might be done as a Quickshade or Beauty Render.
[li]Please add a brief text description about your piece.[/li][li]The artist also has to post total length of time it took to do and program used.[/li][li]Future topics for hardcore Challenges will be picked at random from the list on [/li]this >>thread << (The author will be given credit). So guys keep them coming.
[li]Post on this thread your link to your WIP thread and your FINAL piece.[/li][li]Only participants who follow the rules and submit a final entry will be eligible for the voting process.[/li][li]Any piece caught breaking the rules will be taken off the thread.[/li][/ul]Good Luck
-Roberto[/font]




