Model a colossal statue based Reality or Fantasy
(20 Meters - 66 Feet and Over)
co·los·sus /kəˈlɒsəs/ Pronunciation Key - Show Spelled Pronunciation[kuh-los-uhs] Pronunciation Key - Show IPA Pronunciation
noun, plural -los·si /-ˈlɒsaɪ/ Pronunciation Key - Show Spelled Pronunciation[-los-ahy] Pronunciation Key - Show IPA Pronunciation, -los·sus·es. 1. (initial capital letter)
- any statue of gigantic size.
- anything colossal, gigantic, or very powerful.
Imagine you have been comissioned to model a colossal statue
based in reality or fantasy
Now show it to us.
Sculpt, in a period of TWO MONTHS , one or more 3D representations of a colossal statue based on reality or fantasy. For this amount of detail is important becuase the character should convey a sence of scale.
The idea of this “mini-challenge” is to simulate an impossible deadline for a project. The artists will have at their discretion how detailed the models they will be working on, what program they will be using, the amount of models, and if the models will be shaded/ rigged. But the model will have to be original interpretation of a COLOSSAL STATUE.
But at the end of the challenge the final model will have to convey size and scale.
Some of the types of entries I would like to see are:
Category I: Reality Based : You may sculpt a statue based on reality
[li][color=darkorange]Cristo Redentor de Concorvado -Brazil[/li][li]Mother Motherland Calls, Russia [/li][li]Statue of Liberty, United States[/li][li]Crazy Horse Memorial, United States[/li][li]Colossus of Rhodes; Rhodes island,Greece.[/li][li]Great Sphinx of Giza, Egypt[/li][li]The Argonath, Lord of the Rings[/color][/li][/ul]
[/list]Category II: Fantasy Entry : You may sculpt a statue based on fantasy
[li][color=darkorange]Argonath- Lord of the Rings[/li][/ul]
[/list]You may design afantasy statue , but the point of THIS challenge is to learn scale ad extreme detail. It is in the interest of the artist to use real life reference.
So lets recap…
Sculpt an colossal statue(20 Meters - 66 Feet and Over) based Reality or Fantasy.
It ha o be a reproduction of a statue, NOT a gigantic animal.
The idea of this “mini-challenge” is to simulate an impossible deadline for a project. The artists will have at their discretion how detailed the models they will be working on, and the amount of models, and if the models will be shaded and or rigged.
The key is to sculpt good sculpting (good topology is a must)based on the provided concept art.
A big part of the challenge is to learn how to model with a sence of scale and detail.
CAN YOU DO IT?
What is the HARDCORE MODELING CHALLENGE?
The idea of these HARDCORE MINI CHALLENGES is to push the modeling skills participants while learning from the past. To get past preconceptions of the limits of digital art. To push digital artists into the world of sculptors & artisans. But we will have variety on these mini challenges. Sometimes we will sculpt a model based on a masterpiece, but on other times we might do Jet fighter or a landmark…
The only thing that will be consistent is the SHORT DEADLINES.
At the end of the challenge, the participant should have a finished collection of entries. Keep in mind contest of high difficulty you will have TWO MONTHS to do the challenge, but the rewards, even if you don’t win, will be your improved skills in speed and accuracy.
Detailed RESEARCH, and attention to detail are key for ALL entries. Please before doing an entry do your homework.
The best model will be selected by an open vote
for these categories:
[li]Most Faithful to originalNEW![/li][li]Best Environment [/li][li]Best WIP thread [/li][li]Best Topology [/li][li]Most Expressive Model[/li][/ul]and the big one of course:
[li]Best Overall Entry[/li][/ul]The winner will get bragging rights and a small banner
designed by me.
[color=darkorange]DEADLINE! January 31 th 12:00 PM[/color]
YOU HAVE TWO MONTHS do the challenge.
[li]No work taken DIRECTLY from an existing tutorial. You may use an existing tutorial only for reference.[/li][li]You may NOT use a pre exiting models. All models must be done from scratch.[/li][li]An artist may change from a Single, Multiple whenever he or she wishes.[/li][li]You must start the model from scratch. No parametric models entries will be allowed(Poser). Also pre-made base meshes ARE NOT acceptable. The entries have to be done from scratch.[/li][li]WIP images are NOT only encouraged, but they are required.[/li]So if you start modeling with the box modeling method, we want to see the different stages of the construction of the model, from the base box to the finished model.
NEW RULE!: At least 10 WIP entries are REQUIRED for each model. If desired and animated sequence , done with Camtasia or a gif animation program should be enough to cover this rule.
[li]WIP thread should be posted on the Hardcore Modeling Challenge forum and should follow the following naming convention: HARDCORE MODELING!: Colossus[/li][li]The artist also has to post total length of time it took to do and program used.[/li][li]Future topics for hardcore Challenges will be picked at random from the list on[/li]this >>thread << (The author will be given credit). So guys keep them coming.
[li]Post on this thread your link to your WIP thread and your FINAL piece.[/li][li]Only participants who follow the rules and submit a final entry will be eligible for the voting process.[/li][li]Any piece caught breaking the rules will be taken off the thread.[/li][/ul]CHALLENGE SPECIFIC RULES:
[li]The artist whose artwork you are basing your entry will get CREDIT for the creation of the creature.[/li][li]The monster has to be based on NEW concept art created/ modified for this challenge.[/li][li]The monsters have to be rigged with proper topology. For the current challenge Imagine you have been given a commission for a gaming company to create high resolution assets.[/li][li]Humans can of your entry (Vampire hunters, vampires)[/li][li]Creaturel hair, Fur & manes may be done using hair shaders or you may sculpt it[/li][li]ALL MODELS will be done from scratch. Parametric entries will not be allowed.[/li][li]Participants may do multiple entries.[/li][li]You can sculpt your character in a neutral pose, rig it, and pose it OR you can sculpt your character in the desired pose. Your call.[/li][li]High res sculpting and texturing is allowed[/li][/ul]REQUIRED RENDERINGS:
[li]ORTHOGRAPHIC RENDERINGS:[/li]Orthographic renderings ARE REQUIRED for EACH TYPE of entry and should be rendered at 800 x 600 OR 600x800.
[li]The Orthographic renderings should be rendered from TOP, SIDE, BOTTOM[/li][/ul]
[li]WIREFRAMES:[/li]A 3/4 wireframe renderings is REQUIRED for your entry of entry and should be rendered at 800 x 600 OR 600x800.
[li]TURNTABLE ANIMATION (VOLUNTARY).[/li][list]
[li]I recommend to aid the voters a turntable rendering of the model. It would have to be done in QuickTime or Windows Media at a resolution of 600 x 400 OR 300 x 200. The render might be done as a Quickshade or Beauty Render.[/li][/ul]
[li]BEAUTY RENDER.BEAUTY RENDER:[/li]
[li]For each image you should post:[/li]
Title of Model Completed[Model Images]
[li]And should be posted on both the individual WIP thread on this master thread.[/li][list]
[li]Final RENDERS should be rendered at 1600 X 1200 OR 1200 x 1600 in JPG format.(Post only as link) A smaller 800x 600 OR 600 x 800 image should be posted on the threads.Please add a brief text description about your piece.[/li][/ul]
[li][color=darkorange]Cristo Redentor de Concorvado -Brazil [/li]images
[li]Mother Motherland Calls, Russia [/li]images
[li]Statue of Liberty, United States [/li]images
[li]Crazy Horse Memorial, United States [/li]images
[li]Colossus of Rhodes; Rhodes island,Greece. [/li]images
[li]Great Sphinx of Giza, Egypt[/li]images
[li]The Argonath, Lord of the Rings[/li]images[/color]