I have a head model that I need to tweak my edgeflow on, but when I attempt to “Project All” my projected result is unusable. I don’t understand how “Project All” could not be working because I am changing so little on my mesh that it’s almost entirely the exact same model.
Here’s my workflow -
>I am Unifying my High-Poly mesh
>Exporting the lowest subdivision level as an .obj
>Importing the .obj into Maya
>Very minimally changing my edgeflow in one spot, exporting the retopologized mesh as an .obj
>Then appending the retopologized mesh as a new subtool on the High-Poly .ztl
>I match the # of subdivision levels between subtools and “Project All”
If I start at the lower subdivision levels, I can only Project All up to Level 3 before I get some pointy artifacts all around the eyes of my model. Is there something I can do to avoid this? I have been messing with all of the projection settings I can and I still can’t get anything higher that subdivision level 2 to project correctly.
-Nicholas