"HARDWIRED" [CG ANIMATED MOVIE PROJECT]


#181

Hey, “jsdesigns” …
I figured “NATRICOLA” went out of business:shrug: , so I had to go with “FIZZY FRUIT” instead.
I liked the concept you came up with.It was way kooler then mine I just needed it to be much bigger.
The only reason I needed a vending machine was to take up space in the room the bigger the better.
No big deal, do what you have to do. I will be working on this project for a long time to come.

Hi Alex, good to see ya… what you been up to ?

“E5” , I have a few Ideas that I want to run by you to toss around in your brain.
I know you are a busy man, so I’ll send you a PM and see what we can work
out to fit your timeline. it’s noting real important but would be very kool to
see more of your work up in here.

“tdotmusiq”
I’ve updated my last post, I extended the cables on the wall just for you Miss Wallace :stuck_out_tongue: :wink:

“DogmaD” you made some really good points, and will try to do them when I get back
to animating Tera. So what have you been up to, how is that model of that soldier girl
coming as well as your other projects.

LATER ALL.


#182

Hiya Omar,
Sure run them by me, I am sure I can fit some concepts in for you :thumbsup:

Cheers E5


#183

:eek: Keep us updated BOY1DA, everything is looking good. I Like how you put 2 computer things instead of just the one. The wall is looking real dirty, I mean that in a good way :slight_smile: . I see that u extended the wires, much better. The trash can and garbage is looking good also, see that you used my pop can, Tera is one dirty girl, damn.
Now its complete :thumbsup: . :eek:


#184

Hiya all,

Here are a few Robot lifter concepts for the animation. Hope you like :slight_smile:





#185

One more lifter robot, I may put wheels instead of legs.
and create a track for it to run on side to side.


#186

Hi this is my first time seeing this thread. Do you need any more modelers?


#187

Hey “simps”, thanks for showing interest in the project.
I will send you a PM as soon as I get the chance.


#188

I had a rethink and redesign of the Drink Machine if your interested. (Not finished yet, I want to add more detail etc) Couple of pics below. Let me know what you think.



#189

Hey “jsdesigns”,
Kool concept, did you use MAX for this one?
Personally I think your first concept was right on point no need to re-design.
It just needed to be a bit bigger like in the concept that I posted of your work.
This one looks a bit like a cross between a bank machine and a hot water heater for a house.

However I no longer need the soda machine, because I am now working on the last wall section for the room.
You are about one step behind, I am now working on lifter concepts with E5.
And may soon start working on concepts for a freight elevator soon for the second floor.
I will post updates in about a week.

Let me know if you still are interested in working on something and if you have the time.
And I will try to send something your way.

PEACE!


#190

If you need any cars or vehciles modeled let me know


#191

Well not that much vehicles in the move, only fork lifts and robots.
Unless you want to model stuff like that. It all takes place indoors underground.

Thanks.


#192

thats cool I can handle that, I didn’t get a chance to read throught the entire thread what program are you animating in and are the 2 sketches above something yet to be made?


#193

Yea, I agree with BOY1DA, I liked the first model you did JSdesigns, with the alterations BOY1DA did to it, that would’ve looked hot. The one BOY1DA did, I think, kinda suits the environment a little better. The one you just did kinda looks like a Canadian bank machine, dont know what they look like in other countries, lol. Kinda confused on how it would work.

Can’t wait to see those machines modeled, but who’s gonna do it:shrug:. E5 :arteest:, you did a great job with the concepts, good looking out for BOY1DA.


#194

Thanx, there is plenty more to come :thumbsup:

Here is the latest… Rail-Runner Bot

Mark E5


#195

I have to say E5 I luv the names you come up with,as much as I love the concepts.:smiley:

By the way you should come up with a few Logo ideas for yourself.
Like an “E5” logo that I can put on models, kind of like a company logo for the machines.
That we can put on the final models when we texture them.


#196

That sounds cool, I will put that on my to-do list :slight_smile:


#197

I’m sick of working on walls…
This is the last wall part for the lower level of the room.
I combined the steps and the door sections, at first I was thinking that
I would need 4 parts, but came to find I only had space for 3 parts.

Next I will put them all together.
The barrel in the scene has slots for the claws of the “Rail Runner Robot”.

Here are some images of the door hand scanner.
I didn’t know what graphic to use on the screen.
I may leave it blank, and animate them all as a character puts their hand to it.


#198

Oh Yeah! I do like that… I love the attention to detail Looking forward to more updates :thumbsup:


#199

BOY1DA I think you should animate the hand prints, that would look better but take longer to render. I also think that you should put yellow and black safety lines on the floor, what you have now doesn’t really stand out, when it should. Other than that things are looking good.


#200

I took a short break last week from 3D modeling so I can build up some energy
for the rest of this long marathon of a project.

So to get started back into the flow of things, I joined all the wall parts for the lower level
of the room. From this point I will start to texture my way back into the middle of the
room to the chair Tera is sitting in. As you can see the platform in the middle is still
un-textured. Then I will start on the second floor of the room.

Once the room is all modeled I will have to take some time to try to light it.
I have never really lit anything this large before so that will be a challenge for me.
Right now the room only has one “omni\spherical” light in the middle so I can see
everything. I will try to give it a much more dark and moody feel with the lights.

I made a quick video file of a rotation in the room, sort of from behind Tear’s chair
point of view. Tera’s chair will be able to spin a full 360 just like the cam.
That will give me the option of choosing any view for the backdrop at any time I need.
I’ve also animated the doors and the hand scanners, to give an idea how they
will open and close. I may also update this video file as the room progresses.

Sorry for the speed, but I didn’t really want to add more frames to
slow it down because I’m trying to keep the file size down.

Click the image for video 4.76 MB DIVX