ey japetus…cool site! more inspirations to go through 
HARDCORE MODELING!: QOTRM: Airship Carrier
ahh, right, the phils. I work graveyard shift, so I`m up during the same hours as you. It just seems there’s an update at every time of day…I was just making a comment that you’re constantly working on this, which is a good thing.
-Rage
@Rage-ohh i see, half way across the world so time difference is really big. Mind if I ask what your job is?
I upload my w.i.p.s also on my multiply account and a friend of mine asked me at school how I find the time to practice 3d and drawing too. Well the answer is, I lack a social life 
Anyway here’s a really really quick sketch I did on my sketchpad. I am seriously tired from 2d animation class. 72 drawings for 3 seconds!:argh:

i will be detailing this up on my sketchpad of course since our professors will be looking at them by the end of the term. Just wanted to show how big the interior of the central zep would be and how it would look like. Goodnight!
Hey, neat idea for a hanger visual if you would like. Have the larger spare parts for the air planes hanging from the ceiling joists. Picture spare engines and wings and such all racked up overhead, ready to be lowered.
Not sure if I’ve thought it through, but it popped into my head looking at your test stuff.
@Telvin_3D Hiya wow great timing! i was thinking of doing that too. I think I the idea popped in my mind because I saw sky captain about 3 or 2 weeks ago:shrug:
just a small update. Haven’t had the time to get into maya that much so before i head to school here’s a quick update I did:

inspiration for the interior:

My brother told me to make a little plain at least to show how big it is like in my sketch.

Now for cross beams around like those pipes you can see. Will try to update after classes later 
i have been slow on updating lately…anyway this is how it looks now:

the only thing left to figure is making it look as one. THe opening and the interior
Wow, and I thought my concepts were looking massive! The modeling is coming along and its looks great. Keep it up!
@ jab1389: thanks man. I think everyone’s model is going to be massive.
Btw has anyone watched the movie Stealth? Man I love the jets and the zep carrying the fuel:buttrock:
Haven’t been touching Maya for awhile. Been busy with school. Anyway I sketched out the plane this is how it will look like:

I based it on the Spitfire and did some modifications of my own. The wings will be thicker then the normal one since it has 3 machine guns on each wing. A cable will go from the wing engine to the center to support it. The part left after the machine gun is straight that’s not a mistake in my sketch. I just wanted to add sort of a style onto it
As for the rotor maybe I’ll use this as a guide:
I really like that sketch Raz. A Lot. Very cool design…makes me think of GI Joe (oldshool cartoon) for some reason that I can`t put my finger on. Regardless, it’s freakin’ awesome. Can’t wait to see it develop.
-Rage
the sketch of that spitfire like plane is indeed very cool. Id love to model one of those myself. Curious to your process! Keep us updated
@mnoire- Thanks man
I just finished sketching the ortho at school awhile ago
@Rage- Wow! to be honest that’s the first time i found out G.I Joe had a cartoon show. I just thought they were toys before which was going to be made into a movie. My brother has a lot of collection of those toys and i remember breaking some of them as a kid :rolleyes:
well definitely tomorrow I will spend time modeling the spitfire. I have no idea how to start it yet but I’m thinking of using either cube or cylinder for starters. Well tomorrow I start updating my modeling again 
Another update before i get some zzz. I am really slow at updating lately. School work is killing me

So then I repeated the whole model since I was not satisfied with the first one. I couldn’t get the cockpit area properly so I deced to use a cube instead and add several edges to make it look like a cylinder like what I did with one of my school projects of a wristwatch

If you guys have any suggestions on how to approach the model it would really help because to be honest, I suck when modeling planes. I’ve tried modeling an F-16 before and a Spitfire and it didn’t go too well
Hey Raz, that’s not bad really. That’s more or less how I make my plane bodies and I used to model them at a previous place of employment. If you are lucky, your blueprints will have a few cross sections of the fuselage labeled A,B,C, etc and you can line yoru vertices up with that. Here’s a screenshot of my biplane mesh I am using for my challenge. It’s quick and dirty, but gets the job done. I just plan on throwing on a turbosmooth mostly and it’s good to go.

Thanks japetus. I was a bit nervous of how I was modeling the plane since the previous ones I’ve tried before were failures and unsatisfactory :argh:
That’s what it’s all about! As long as you improve each time… 
How’d this come out above you?


