HARDCORE MODELING!: 80's Cartoon: TRAP-JAW


#1

1 Step: Begins!!!

Max Loeser

STEAMPUNK: Myths & Legends - Video


#2

That is great! Not sure what cartoon he is from though. Any reference? :slight_smile:


#3

That’s a MOTU villain. You got his jaw down perfect.


#4

I like the head on him so far. Was tempted to model
him myself but I chose skeletor instead. U gonna model the full
body or just a bust?


#5

Trap Jaw always reminded me of my grandmother’s teeth when she’d leave them in a jar. shudder but I digress.

Step 1 is looking great, can’t wait to see how the details look when you start to flesh them out.


#6

Nice start Max, put some wires and references that you are following, I hope you can finish on time.

Cheers.

Paulo C. Duarte


#7

Simple and beautiful capture of the character so far. looking forward to this … would love to put him in a diorama with my Orko and some of the other MotU characters being worked on :slight_smile:


#8

Skeletor was my first option, but Trap-jaw is great to. i love both Characters!

[left]I will modeling the entire body, thanks for asking![/left]


#9

[left]Thanks, Orko getting very good![/left]


#10

Great start, especially like the jaw, looking forward to any updates.


#11

Bishoplooks great!
[left]I am a big fan of the movie and the HR Giger. Thanks and good luck!!![/left]


#12

[left]I updated my references. This character is one of the villains of the He-Man! I had posted in another Thread, sorry for confusion.[/left]


#13

[left]Good choice, Cheetara is a sexy character. Thandercats is the best cartoons that already exist, in my opinion![/left]


#14

[left]Thanks Paul, and takes care of my men-at- arms doll’s !!!

[/left]


#15

Thanks Max and Wyatt for clearing that up :smiley: Looks great!


#16

Hey Max, your Trap-Jaw is looking sweet :slight_smile: I love the clean model and your style. My only crit though is that his teeth aren’t sharp and pointy which takes away some of his menacing-ness.

Great start, looking forward to updates :slight_smile:


#17

Beginning to shape the body and some details of the face.
The next step I will model the mechanical parts!

Max Loeser

http://features.cgsociety.org/chall…entry_id=100724


#18

looking good! the only thing I see is the weird pinching in the hand joints but you probably are aware of that. I also thought that the arm was too short but it must be just a zb persp thing.


#19

Looks great, will be following your progress with this one. Some of the threads on here want me to try ZB again, and yours is no exception :slight_smile:


#20

[left]Dont worry about zb, your modeling is cartoon character. I think works well without zb! [/left]
Danger Mouse is a very good character and I think, that even without zb your modeling will be great!