HARDCORE MODELING!: 80's Cartoon: G.I.Joe - Storm Shadow


#1

Latest WIP


Hi,

It’s the first time I join a challenge with CGSociety :).

I’m going for Storm Shadow, and I’m still working on the body base mesh. As you can see, my reference is a G.I.Joe toy.


#2

Slowly but nicely. All quads :).

The head and hand still need some work, but I think I’m done with its topology.

I still need to work on the edge flow of the body and work on it’s muscle shapes. I should be ok to begin ZB at the end of the week, but I don’t know if I will make it for the deadline :frowning: .


#3

I worked a lot on the head/neck/shoulder, and I began to pull out the shapes of the arm. I want the anatomy to be as accurate as possible on the low-res mesh, so I used photo references to find the right forms and connections between them. It’s still all quads :).

I had a lot of work to do on rebuilding/thinking the edgeflow of the neck/shoulder area.

This is a great exercise and study of the male anatomy and quad modeling.

Maybe I would have had a better workflow if I kept it simple in 3DS and tweaked everything in ZB, then build a low-poly around the hires mesh with a good low-poly edgeflow, but I feel I’m gonna be able to push everything further this way, even if I may not be able to get to deadline :(.


#4

Good job Bud!

I definitely like how you tweaked the edge flow. It’s looking a lot better.

Can’t wait to see those straps and belt region modeled more in detail. The boots look a little boxy, but i’m assuming you’ll deform that in z brush to your liking.

Keep up the great work… looking forward to seeing this model completed within the time delay, you can pull it off i’m sure :thumbsup:

cheers!


#5

Hi,

I started to work on the accesories, but nothings ready for post yet.

I used materials to show him in colors. No mesh smooth yet. The screen grab is done with Shader Model 3.0, so it looks smoother.

I think I still need to tweak the hand before I send it to ZB. And maybe the pants needs more volume (its ninja pants, you know. …).



#6

Zbrushing at level 3. Almost ready for level 4.

I need to work on the lower part of the leg and shows, finish and finish the hand and head befor I go to level 4.


#7

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.