Thanx a no probs 
As for Vue, yes, I also agree that there MUST BE a way to make grass work the way we want it to?
I have my own thoughts and ideas for doing this, but kinda donāt have the time to test them out.
But, just one of several ways, is to use seperate pieces of the same terrain like quarters,
and then that way each smaller section can have more attention put into it by Vue.
Because I have this feeling, that the problem has more to do with how many polygons
are in each section of terrain, compared to how many plants can be created overall.
And using grey scale maps, might help with this too, if done properly,
but again, no time to test right now.
But, if anyone knows me at all, they know Iām very stubburn and I donāt give up very easily.
I stick to a challenge untill Iāve exhausted any and all ideas I can think of.
And even then, I keep it in the back of my mind and come back to it later,
IF I think I may have missed something?
ā¦md 
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