Base poly count looks bit messed up (maybe it’s video card) but looks fine after subdividing. Why is this? Is this a glitch? Is there any fix to this? Please and thanks!
BTW I use Mudbox 1.0.6 Professional and NVIDIA GeForce 7600 GS
Base poly count looks bit messed up (maybe it’s video card) but looks fine after subdividing. Why is this? Is this a glitch? Is there any fix to this? Please and thanks!
BTW I use Mudbox 1.0.6 Professional and NVIDIA GeForce 7600 GS
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