Haven’t been able to do much over the weekend, but here’s an update. I’m redoing the textures of the two main buildings on both sides of the river, and lighting has basically gone back to square one.
Starting out with a target direct light as sunlight and some omnis illunminating the darker parts.
Oh, and I doubled the texture size for the right building as well, now it’s around 4000 by 4000. Hope this works…my system’s already choking a bit…