hi Sascha…
yesterday i posted wires of my mushroom-like ‘Hellbringer’ ship… please, take a look at it and tell me if it’s very similar to your ships… if it is i make some other model… i’m serious…
thanks in advance and cheers…
Grand Space Opera 3D Entry: Sascha Michael Maerz
Hi friends, i think the modelling is near the finsihing line Hope someone like this style. Above u see a view from the inside of a Car\'lumen destroyer. there u can see some veins and synapsis from the living spaceship. The textures and the shaders aren\'t fix yet, maybe i change them after positioning them in the main composition in a future far away ;-))
Here we go: the last one :-)))
The overall-style is a little bit different - hope u like it… Comments and Critics are as always appreciated
Have a good night.
Hello Saschi.
Nice work of yours there As you said, it diferent from everyone else, but i like it, its abstracks but at the same moment, really concentrated, thumbs up!
Good luck in the final!
wow… very nice Sascha! very, very nice! wow…
looks simply wonderful! great stuff mate!
keep it up and cheers…
its really great and individual stuff you present here. but do yourself and us a favour and go on working on it! pls dont let yor mf end happen again!
puh, habs mal auf englisch versucht, gar net so einfach ^^ lass es weiter so krachen!
Your project is so wonderfull… most powerfull and most sensitive… I hope for you the best things my friend
I’m thinking the shader has something to do with falloff right? It looks so complete right now, I doubt it’ll need any textures! Really.
Cheers!
:buttrock:
Hi all, thanx again for your nice and sweet comments. I really appreciate that:buttrock:
@Vittorius,Kaksht,greentek,take²,Lemog: Thank u all very much. I’m really happy that u like the stuff. I’ve got some doubts about the style…now I can finish the Car’lumen this week. I will produce two ore three more different ships, maybe a spacestation…but the time, you know…hope i can make it… lifetime is running away…too fast…
@Versiden,keetmun: the tentacles are made with a kind of x-ray shader with some falloff experiments in it… Happily it’s working :-))
But the mainbody(the hull) is a mix material from a translucent shader combined with a bitmap made in PS. It took 2 days to get the desired look…for that i should use a cray:eek:
Wonderful work! I really like this one, the organic modeling and shading are super - very inspiring:thumbsup:
this organic spacey look is mindblowing, I want a big version of this over my bed on a poster :bounce:
the wifey would kill me, but I honestly do:scream: